DUKE FORCES 2.10
Released May 4th 2019

Duke Forces is a total conversion of Duke Nukem 3D which runs on the EDuke32 platform. This document contains some simple instructions for getting the game started. Credits and other information about the game can be seen within the game.

To install and run:

Unpack the dukeforces folder from DUKEFORCES210.zip

Place a copy of the file 'DUKE3D.GRP' (the game data from Duke Nukem 3D) inside of the dukeforces folder at root level. An Atomic Edition or later version of the file is required (not shareware, not version 1.3, etc.) Note: Eduke32 will look for your DUKE3D.GRP data file in several places, so if Duke 3D is installed elsewhere on your system, you may not need to copy it to the install folder.

Run eduke_64bit.exe OR eduke_32bit.exe to start the game, as appropriate for your system. 

On the video mode dropdown menu, select one of the 32bit video modes.

Be aware that if you check the box for "Polymer", you will experience lower framerates and some graphical glitches. The advantage to using Polymer is that it renders dynamic lights from projectiles, fires, and certain other sprites.

The included executables have been tested with this version of Duke Forces. If you use an executable from an older OR newer version of Eduke32, then do so at your own risk. If you want to try other builds of EDuke32, you can find them here:
 
http://dukeworld.duke4.net/eduke32/synthesis/
Mac builds of Eduke32 can be found here: http://dukeworld.duke4.net/eduke32/mac/

As with any mouse and keyboard shooter, you should configure the mouse and keyboard to your liking. Duke Forces uses two functions different from regular Duke 3D: interact, and secondary fire. By default, interact is bound to the middle mouse button and secondary is bound to the right mouse button. Interact is for using force powers and for opening and closing doors, pushing buttons, etc. Alt-fire is for using the secondary firing mode on weapons.

Troubleshooting:

If you get an error message that "DUKE3D.GRP" cannot be found, or something similar, then you need to find the file "DUKE3D.GRP" and place a copy of it within the dukeforces folder where the executable resides.

Questions or comments, or bug reports? Go to https://www.moddb.com/mods/duke-forces and post there. You can also find me at duke4.net forums, where I go by the name "Trooper Dan". Obviously, any information contained in this readme could be invalidated by future events.

Dan "DeeperThought" Gaskill
May 4, 2019